[Wartune 6.5] Holy Sword Temple

[Prologue]

Curious just how powerful Holy Sword skills are? Test them out in the Holy Sword Temple! In this dungeon, you can test out your Holy Sword, earn useful Sylph items and get Sylph Soul Orbs to polish your Holy Sword! Time to invite your friends to experience this awesome new dungeon with you!


[Dungeon Entry]

Hall of Heroes - Weekly Dungeon - Holy Sword Temple

Wartune

[Entrance Requirement] Knighted

Note: Entering the weekly dungeon requires at least 2 players. You can enter the dungeon as many times as you want, but you will only receive rewards once a week.


Info

1. Battle:

Sylph: Each player can only send one Sylph into battle, your character will not join the battle.
Note: The Sylph will not have any of your character's attributes, only the Sylph's attributes will take effect during battle.
Skill Slot: The Sylph has 5 skill slots. (Awakening points will not be used when Sylph uses skills, but there will be a skill cooldown after each use.)
Holy Sword Skill:
BOSSes will drop Holy Swords after being killed. Once players pick up a Holy Sword, corresponding skills will be automatically placed in the Holy Sword skill slot on the right side of the Sylph skill slots. You can use the skill once skill energy is full. One use will use up all skill energy.

Wartune

Note: You may receive unlimited Holy Sword skills, but you can only use 1 Holy Sword skill. A Holy Sword skill that is received earlier will be replaced by a newly received one.
Victory & Failure: You fail when all Sylphs you send to battle die.


2. Dungeon Info:

L1:
BOSS: 3 mini BOSSes stand in a triangle formation. Players may select one to fight.
Wind & Water BOSS - (Wind & Water Resistance)

Wartune

BOSS Buff: Generates a shield that absorbs damage equal to 30% of Max HP, lasts 10 turns.
Fire & Electro BOSS - (Fire & Electro Resistance)
BOSS Buff: Damage +25%.
Light & Dark BOSS - (Light & Dark Resistance)
BOSS Buff: Restores 3% HP each turn.
Note: Every BOSS killed will irritate the remaining BOSSes, giving them a stackable buff that increases their DMG dealt by 100%. The remaining living BOSSes will inherit the dead BOSS' buff.


L2:
Players will head to L2 to meet the final BOSS when they defeat the 3 mini BOSSes on L1.

Wartune

Tips:
There are 3 monsters (including the BOSS) on L2. While the other two mini monsters are alive, the final BOSS is invincible!


3. Holy Sword Skill Info:

[Light & Dark Shadow]
Deals 120% damage to all enemies, instantly restores 30% HP and removes 1 positive buff from the entire enemy group.

Wartune

[Fire & Electro Lightning]
Deals 120% damage to all enemies and causes the entire enemy group to lose HP equal to 10% skill damage; increases damage dealt by 50%, lasts 3 turns.

Wartune

[Wind & Water Downpour]
Deals 120% to all enemies; removes 1 negative buff from all teammates and generates a shield that can absorb damage up to 40% of max character HP, lasts 2 turns.

Wartune

4. Dungeon Output:

Sylph Soul Orb, Adv. Sepulcrum, Adv. Mahra