[Wartune 6.5] Time Portal

[Prologue]

In Gaia a mysterious power has unlocked the door to time and space. The twisted power that envelops this door can only be pushed aside by the Sylphs. This unusual dimension is sure to be haunted by powerful mobs and legendary evil...


1. Time Portal Requirements

① Players must be knighted before entering.
② Players' guild must sign up for the Outlands.


2. Time Portal Entry

First, enter Titan City from the Outlands.

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You will see the Time Portal in Titan City.

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3. Event Panel

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3.1 Difficulty

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Time Portal has 4 difficulties: Normal, Hard, Nightmare, Hell. Each difficulty unlocks when certain conditions are met.
Normal: Available to players who have been knighted.
Hard: Available to players who have activated 1 Holy Sword.
Nightmare: Available to players who have activated 2 Holy Swords.
Hell: Available to players who have activated 3 Holy Swords


3.2 Time Portal Dungeon

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There are 7 dungeons under each difficulty: SSS, S, A, B, C, D, E.
There are fixed attempts and corresponding reward points for each dungeon. Players will receive points after a successful challenge.


3.3 Active Sylph Setting

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You can set 3 active Sylphs in the preset panel. You will not be able to change active Sylphs once battle starts.

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You can select a Sylph out of the 3 active Sylphs and send it to battle.


3.4 Dungeon Challenge

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You can click a dungeon of any difficulty to enter battle. Always remember to set active Sylphs before challenging.

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Battle mode in Time Portal is 1V1 (1 Sylph VS 1 Sylph). Due to a dark,twisted power, Holy Sword skills will not work in Time Portal. A successful battle deducts 1 remaining attempt and grants Portal Points. Unsuccessful battles will not use attempts. Win or lose, both parties' current HP will be kept.

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Dead Sylphs cannot continue to challenge and will be displayed in black and white on the active Sylph panel.


3.5 Dungeon Reward

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Each successful battle grants Portal Points. Points can accumulate. You can click a corresponding Point Chest to receive rewards when point amounts reach the required number. Points can accumulate up to 400.
Point Chests contain materials used to improve Holy Sword such as Polishing Orbs and Sylph Soul Orbs.

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Points contained in the Point Chest will increase as dungeon difficulty increases.


3.6 Rest/Refresh Time Portal

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① When you run out of challenge attempts, you can use Balens or Bound Balens to refresh challenge attempts. Challenge attempts for all difficulties will be reset. The refresh price will stay the same. You can refresh up to 10 times.

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② You may reset Time Portal at any time. After resetting, Sylph HP will be restored to full and you can set active Sylphs again. Points and challenge attempts will also be reset.
③ There is 1 free reset attempt each week. Every time you reset, you get 1 chance to reset remaining challenge attempts.
④ You have 1 weekly chance to pay for reset.
⑤ Changing difficulties results in resetting. As long as you do not collect a reward, reset attempts won't be used when changing difficulty or resetting manually.
⑥ Purchase attempts will reset at 00:00 every Sunday. Yet current challenge progress will not reset.


3.7 Time Portal Death Zone

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While you're in Time Portal, whether you win or lose, you will have a chance to see a BOSS in the Death Zone.

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Share: When you share the BOSS with your knighted friends, the BOSS will also appear in their Death Zone.
Attack: Attacking the BOSS consumes 1 Death Zone Token. You automatically receive 10 tokens every week. You may buy up to 10 extra tokens.


The BOSS fight in the Death Zone is similar to that in the World BOSS event. You and your friends can attack the BOSS to reduce its HP. If the BOSS is killed before it escapes, you and your friends will be awarded with Breakthrough Orbs. If the BOSS escapes, nobody will receive rewards.